Wow, I haven’t been this disappointed about an arcade game since… I dunno… Thundercross 2?
Sega Racing Classic is the new driving game coming from Sega, and as the flyer suggested, it’s an update of the famous Daytona USA. Yes, the 1995 title that still keeps it’s value; still keeps on earning at locations around the world.
SRC had the potential to be the most amazing/successful arcade update since Outrun 2. All Sega needed to do was…
Keep the Daytona name
Keep the Daytona song
Upgrade the graphics using the Sega Rally 3 engine
I’ve been enjoying a great week off in Melbourne, showing off “player 3″ to the relatives, enjoying the coffee, but sadly not having much time for gaming.
Don’t worry, I’ll be back home next week, so your irregular JOMGy goodness will continue!
Now, as promised, here’s some closeup shots of my baby Galaga cabinet, unwrapped last week, and built by modelmaker Justin Whitlock.
Welcome to part 2 of JOMG’s ASCIIpOrtal launch-day interview with programmer Joe Larson. We’ve still got lots of things to cover, including Slashdotting, level editing, ASCIIpOrtal Online & more…
(If you haven’t already read part 1, you’d better do that first.)
It seems a long time ago, that I first spotted a thread about ASCIIpOrtal, and broke the news. A few months later, an early video triggerred an internet stampede, and now, we’re less than 90 minutes from the release of ASCIIpOrtal.
(EDITORS NOTE: It’s now available to download. The link is at the end of Part 2)
Welcome, to JOMG’s ASCIIpOrtal launch-day interview, with its creator, Joe Larson.
If you haven’t seen it before, Retro Action is a quarterly fan-made PDF magazine, with high quality content and excellent visual design.
It makes the most of the PDF format too, treating it not as “a way to make printing easier” but a way to make magazines interactive, by including working WWW links wherever possible.
Issue 3 is out this Monday, and I’ve just had a look through it.
Superb!