This game’s ####ing awesome

May 10, 2013

VivaLaDirt_header

Wow, this has made my day.

One of my favourite songs (+ clips) in years [<-- language warning, also scenes of thrift shops] has been parodied by a New Zealand Group and turned into a lovesong to the Steam Summer Sale (& indie games in general).

They’ve really nailed it.  They even refer to Gabe Newell as ‘grandad’.

Massive thumbs up to Viva La Dirt League for this effort.

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The real Spanish inspirations behind Maldita Castilla

May 1, 2013


Late last year Spanish indie game maker ‘Locomalito’  released his latest ‘big’ game…  The beautifully Ghosts n Goblins-esque Maldita Castilla.

Just prior to the game’s release, I got chatting to ‘Loco’ (real name, unknown) and he told me a bit about the inspiration he’d got from researching Spanish history, characters and landscapes.

For example, the main character is based on El Cid (immortalised in the statue below). He was a well-known Spanish hero, who inspired many myths.

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The best of the best of the best: Pixel Prospector’s finest

November 2, 2012

Earlier this year, we celebrated the birthday of a great indie game players/makers resource with a rather popular lookback over it’s past three years.  Now, we bring you news of Simon Kaizen’s latest creation, “Pixel Prospector’s FINEST”.

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One small click for mantas, a giant leap for bundlekind

September 15, 2012

Blah blah blah “too many bundles…”  HANG ON A SEC, THIS ONE’S AWESOME!
Bundle in a Box (“the only thematic bundle around”) went all ‘adventure’ games last time, but this time it’s SPACE GAMES and it’s a CRACKER.

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Awesome indie game/dev resource blows out candles

August 1, 2012

These days, the number of great freeware games being released is staggering. But finding such games – let alone narrowing them down to styles or preferred platform – is a challenge. This week three years ago, somebody launched their answer to the problem. In the years that followed they also became an incredible help to would-be game makers.

But let’s not jump too far ahead in our story…

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When Contra and Metal Slug love each other very much…

July 20, 2012

In 1987 I played Contra (aka Gryzor) to death on my Commodore 64.
In 1996 I played Metal Slug to death in the arcade.

Now, in 2012, Aleksey Abramenko seems to have crossbred the two…

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Demo release interview: Sir Arthur’s Spanish cousin

August 31, 2011

Spanish indie game maker ‘Locomalito’ has just released a demo of his latest ‘big’ game..  The beautifully Ghosts n Goblins-esque Maldita Castilla.  Time for a release-day interview!

But just before we do;  a quick recap.

Just over a year ago,  ‘Loco’ released his biggest game yet – the Gradius-like shmup Hydorah (interview, screenshots). Since that time, he’s released a number of smaller titles, like the Manic Miner-esque L’Abbaye des Morts and he vertically-scrolling gross-em-up Viriax. Both were fantastic, but I had the feeling that they were just entrees compared to the main course of Maldita Castilla .

Now, Locomalito spills the beans on Spanish heroes, dirty monitors, favourite arcade music and the levels you’ll never play…

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Release day interview: Rosslyn – The Templar Mystery

June 9, 2011

Here at J-OMG, we often feature remakes by Ovine by Design. Why? Because they happen to remake games we like, they answer our questions, and they haven’t told us to go jump – yet.

But today we’ve got something different; an original game by Ovine. Rosslyn – The Templar Mystery.

Now the game’s been released in the last few hours (free download – link below), it’s time for another J-OMG ‘release day interview’.

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Release day interview: Rocky Memphis

December 4, 2010

Previews? Reviews? Any blog can do that.

Here at J-OMG we love to give you release-day interviews. Something to read while you download a great new freeware game.

And today’s contestant is… Rocky Memphis & the temple of Ophuxoff.

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VVVVVV being demade… to the C64!

October 13, 2010
Screenshot: C64 demake of VVVVVV

Screenshot: C64 demake of VVVVVV

Wow.

Indie-hit VVVVVV (err, that’s 6 x ‘V’, not 3 x ‘W’, if you were wondering) is now being demade from it’s original PC platform, to the Commodore 64.

Matching the sound/graphics of the original won’t be too hard; but getting the item placement and controls right… will be crucial.

There’s already a demo available, so fire up your favourite C64 emulator, and get playing!

By the way the original game is STILL available for just US$5, from the author’s site. I’m about 40% through it, and it’s great fun.

Source: Endurion @ RR forums


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