Fighter Captured – The Galaga Phil story

November 20, 2009

Back in August, you may have heard about an Aussie getting the unofficial World Record for Galaga. His name is Phil Day, and there’s much, much more to the story. But first, we have to go right back to the very beginning in Goulburn… a city two hours southwest of Sydney…

One day in 1979… Anthony Day & his friends went to play at the local squash courts. Accompanying them was Anthony’s younger brother Phil, aged 5. Whomp, Whomp, Whomp. What was that new machine against the wall? Space Invaders. This was the era when pinball was king, and videogames had only been around a few years. But Space Invaders was far more detailed than anything they’d seen before. And – far more addictive. Five year old master Day happily watched the older boys, as they took turns obliterating the black & white aliens… Whomp, Whomp, Whomp…
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ASCIIpOrtal Launch-day interview – part 2

September 22, 2009

Welcome to part 2 of JOMG’s ASCIIpOrtal launch-day interview with programmer Joe Larson. We’ve still got lots of things to cover, including Slashdotting, level editing, ASCIIpOrtal Online & more…

(If you haven’t already read part 1, you’d better do that first.)

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Here it is: ASCIIpOrtal Launch-day interview – part 1

September 22, 2009

It seems a long time ago, that I first spotted a thread about ASCIIpOrtal, and broke the news. A few months later, an early video triggerred an internet stampede, and now, we’re less than 90 minutes from the release of ASCIIpOrtal.

(EDITORS NOTE: It’s now available to download. The link is at the end of Part 2)

Welcome, to JOMG’s ASCIIpOrtal launch-day interview, with its creator, Joe Larson.

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Australian Pinball Museum – Michael Shalhoub speaks

July 21, 2009

After our recent update on the Australian Pinball Museum, I contacted the other “main man” Michael Shalhoub – for his comments on the project.

Michael’s come back with an insight into his future plans, and some great photos with some of pinball’s legendary designers.

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When will I, will I be…

July 11, 2009

Well, it looks like you won’t be able to escape me for a few months!
I’ve been writing, interviewed, quoted… writing some more…

(*if the above pic confuses you, you mustn’t know these 1988 one-hit-wonders, nor their most famous song.)

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Interview: Edge’s Pixel Perfectionist… Gary “Army of Trolls” Lucken

June 26, 2009

More & more people are getting interested in pixel graphics, especially since the recent release of Gary J Lucken’s poster for Edge magazine subscribers.

So… it’s about time we invited Mr “Army of Trolls” over for a virtua cuppa, to talk pixelling, games, folk music & zombies. (Amongst other things)

I’ve got some pieces of Gary’s work that you may not have seen before… and you’ll FINALLY find out where the name “Army of Trolls” came from…

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EXCLUSIVE: Armalyte up my life!

May 1, 2009

Commodore 64 “shmup” fans rejoice!

An official PC remake of the Commodore 64 classic, Armalyte is in development. This release has been sanctioned by the original rights holders AND it’ll come out in a proper CDROM box.

Yes, I know you’re bursting with questions, and HERE at J-OMG, we’ve got all the answers…

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Remakes, Games & a bloke called Shane

April 29, 2009

Yesterday, I had a piece published on Jason Hill’s excellent Screen Play blog. It was the story behind Australia’s first “Retro Remakes” category winner.

Today, we go into a bit more detail with Sydney-based retro game maker Shane Hockings. We go behind the scenes of his previous remakes, get a tonne of great tips for would-be remakers, and tease out a little hint… as to his next top-secret project…

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Game On – part 3

December 4, 2008

Welcome to day 3, of our GAME ON Spectacular, at Just One More Game.

So far, we’ve looked at gaming from mainframes in the 50’s… to multiplayer gaming in the 00’s.

Today, we wrap up our coverage, pose a bit of constructive criticism, and ask for your input.

As always, there’s more, much more…  after the jump…

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Game On – part 2

December 3, 2008

***NOTE: If you are looking for “Game On 2.0 – in Launceston Tasmania” you need to follow these links.
This page here, is about Game On 1.0 in Melbourne/Brisbane. ***

Yesterday was day 1 in the life of Just One More Game.
Thanks for all the nice comments in forums. 🙂

Yesterday also saw “part 1” of our Game On walkthrough, taking us from mainframes to the arcade.

(Much, much more after the jump…)

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