Early last year, I decided that merely playing videogames wasn’t enough. I wanted to write about them too.
I flew interstate for a big gaming expo and attended my first gaming press conference. I interviewed one of gaming’s great pioneers, and met a nice freelancer in the hallway. I wrote many articles on the same story – tweeking them slightly for each publication. But then the polite rejection emails started arriving. I got “stuffed around” by an Aussie editor who ran hot ‘n’ cold. Things weren’t looking good.