Instead, let’s fire up the remake, and dive right in…
Awesome news for C64 fans.
Fresh from finishing work on the PC remake of Armalyte (due out in April), well known game remaker Trevor ‘Smila’ Storey, has revealed his latest project. He’s working on a fan remake of System 3’s classy isometric ninja-em-up, The Last Ninja.
So far, all we have is a single screenshot. (And a promise to include ‘better controls’)
Of course, TLN is such a huge game, it’s going to be a big project. I wouldn’t be surprised if we’re looking at a 2011 release.
In the meantime, we’ve contacted Smila for some more details – expect an update here soon!
You may remember JOMG’s exclusive interview with the creators of the upcoming PC version of Armalyte.
This remake of the classic Commodore 64 shmup has been sanctioned by the original rights holders AND it’ll come out in a proper CDROM box.
We must be edging closer to a release date now, with publisher Psytronik releasing a big batch of screenshots. Here’s a few of them…
This is it. The final day of “International Operation Block week”.
Thanks to everyone who’s offered their support on various online forums.. I’ll have lots of great content to share with you in coming months as I slowly develop the game.
And now, the Operation Block FAQ!
Welcome to day 4 of “International Operation Block Week”.
One day to go!
Monday I told you about the background of the remake. Tuesday I showed you how I analysed the original arcade hit. Wednesday, I showed you how I made virtual Lego objects, and today, it’s time to talk programming.
Welcome to day 3 of “International Operation Block Week”!
Monday I told you about the background of the remake, showing the many attempts I made before I worked out a graphical style. Yesterday I showed you how I analysed the original arcade hit to make sure I could replicate the gameplay. And today, we’re talking blocks.