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2 Responses to Miyamoto never had to work for press like this
[…] Adam’s response is simultaneously heartbreaking and legendarily self-delusional: “I apologize for my negative first impression, but after having spent a year of my life struggling to survive while I create a game that even my girlfriend didn&’t believe in (which changed once she saw how blind playtesters reacted to it), it’s a little disheartening to just be completely ignored by the world. Miyamoto never had to work for press like this.” […]
[…] This is quite the thing. A Derek Yu interview over at Gamasutra. No biggie, you may think. But the comment thread goes somewhat glorious as indie creators butt heads and swap meme-worthy lines. […]
[…] Adam’s response is simultaneously heartbreaking and legendarily self-delusional: “I apologize for my negative first impression, but after having spent a year of my life struggling to survive while I create a game that even my girlfriend didn&’t believe in (which changed once she saw how blind playtesters reacted to it), it’s a little disheartening to just be completely ignored by the world. Miyamoto never had to work for press like this.” […]
[…] This is quite the thing. A Derek Yu interview over at Gamasutra. No biggie, you may think. But the comment thread goes somewhat glorious as indie creators butt heads and swap meme-worthy lines. […]