(deep breath) OK, one day down, 4 to go.
If I’m going to do a Lego-style remake of Operation Wolf, then I need to do my homework.
One of my pet hates with game remakes, is when the “new” game doesn’t play like the old game. Sometimes it’s hard to work out exactly what’s wrong. So you try the original title again, and you notice the differences.
Perhaps the baddies move too fast.. or the bullets go too slow. Maybe the scenery is larger, or weapon X is weaker than it should be. I’m not insisting on 1:1 pixel perfect remakes – otherwise you might as well emulate the original. But if XYZ-The Remake ignores all the little things that made XYZ great, then I’m not a happy camper.
Anyway, enough game remake philosphy. Lets see what I actually did when I started the Operation Block project.
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