Australia’s new arcade champion

August 31, 2009

Australia… has a new champion.

NSW resident Phil Day is now the unofficial world record holder on Galaga. His score, of 3.44 million points is well ahead of the previous record, 2.7 million by American Andrew Laidlaw. Phil’s score has yet to be verified by Twin Galaxies.

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Old Macdonald had a… race.

August 25, 2009

Sometimes, when you visiting some indie game dev forums, you watch a trailer, and say YESSSSS!!!

(paraphrasing from their site) Barnyard Racers is a cartoon style racer with a barnyard animal theme. It’s being created in XNA for the 2009 DreamBuildPlay Contest and (the creator) plans to sell it as a Community Game through Xbox Live.

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Final day: The Operation Block FAQ

August 14, 2009

This is it. The final day of “International Operation Block week”.

Thanks to everyone who’s offered their support on various online forums.. I’ll have lots of great content to share with you in coming months as I slowly develop the game.

And now, the Operation Block FAQ!

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Will this be the first genuine blockbuster? (groan)

August 14, 2009

Sorry. Couldn’t resist.

But this is intersting.

“Warner Bros. is toying with plans to develop a movie around Lego. Scribes Dan and Kevin Hageman are penning the script for the family comedy that will mix live action and animation. Warners is keeping the plot tightly under wraps, but it’s described as an action adventure set in a Lego world.” (Variety)

Hmm, will it be Transformers-good, or Teenage Mutant Ninja Turtles-bad?

Hope they get Spielberg involved somehow…


Game Maker – Game Breaker

August 14, 2009

Welcome to day 4 of “International Operation Block Week”.
One day to go!

Monday I told you about the background of the remake. Tuesday I showed you how I analysed the original arcade hit. Wednesday, I showed you how I made virtual Lego objects, and today, it’s time to talk programming.

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Upside down, Miss Jane*!

August 13, 2009

Melbourne’s Age (& Fairfax’s newspapers/websites elsewhere) does a lot of great stuff for videogaming.

I grew up reading C64 reviews in The Green Guide on a Thursday. In the 90’s I read the Icon liftout on a Saturday. And these days, I never miss a post on the fantastic Screen Play blog.

But did all the Age staff get the memo that “near enough isn’t good enough” for covering videogames?

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LDraw: Making blocks outta nothing at all

August 13, 2009

Welcome to day 3 of “International Operation Block Week”!

Monday I told you about the background of the remake, showing the many attempts I made before I worked out a graphical style. Yesterday I showed you how I analysed the original arcade hit to make sure I could replicate the gameplay. And today, we’re talking blocks.

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